|
|
||
| svickers@dmu.ac.uk
| GH4.52, Centre for Computational Intelligence, Dept of
Informatics, De Montfort University, The Gateway, Leicester, LE1 9BH |
||
|
|
||
|
2012
Hyrskykari,
A.; Istance, H. & Vickers, S. (2012) Gaze Gestures or Dwell
Based Interaction?. Proceedings of the 2012
Symposium on
Eye Tracking Research and Applications; ETRA (download)
Istance, H. & Vickers, S. Hyrskykari, A. (2012) The Validity of Using Non-representative Users in Gaze Communication Research. Proceedings of the 2012 Symposium on Eye Tracking Research and Applications; ETRA (download) |
||
2011 Vickers, S. (2011)
Eye-gaze Interaction
Techniques for Use in Online Games and Environments
for Users with Severe Physical Disabilities. PhD Thesis . De
Montfort University (download)
|
||
|
2010
Vickers, S.; Istance, H. & Smalley, M. (2010)
EyeGuitar: Making
Rhythm Based Music Video Games Accessible Using Only
Eye Movements. Proceedings of the 2010 International Conference on Advances in
Computer Entertainment Technology: ACE '10 (download)Vickers, S. & Coupland, S. (2010) Soft Computing Head Tracking Interaction for Telerobotic Control. 10th Annual Workshop on Computational Intelligence (UKCI) (download) Istance, H. & Hyrskykari, A. & Immonen, L. Mansikkamaa, S. & Vickers, S. (2010) Designing gaze gestures for gaming: an investigation of performance. Proceedings of the 2010 Symposium on Eye Tracking Research and Applications; ETRA (download) |
||
|
2009
Bates, R.; Vickers, S. & Istance, H. (2009) Gaze Interaction with Virtual
On-Line Communities: Levelling the Playing Field for Disabled Users.
Universal Access in the
Information Society; UAIS. SpringerLink. 9(3), 261-272 (download)Istance, H.; Vickers, S. & Hyrskykari, A. (2009) Gaze-based Interaction with Massively Multiplayer On-line Games. CHI EA '09: Proceedings of the 27th International Conference Extended Abstracts on Human Factors in Computing Systems (download) Vickers, S.; Istance, H. & Hyrskykari, A. (2009) Selecting Commands in 3D Game Environments by Gaze Gestures. 5th Conference on Communication by Gaze Interaction; COGAIN (download) Istance, H.; Hyrskykari, A.; Vickers, S. & Chaves, T. (2009) For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze. Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: INTERACT (download) |
||
|
2008
Vickers, S.; Bates, R. & Istance, H. (2008) Gazing into a Second Life:
Gaze-Driven Adventures, Control Barriers, and the Need
for Disability Privacy in an Online Virtual World.
Proceedings of the 7th
International Conference on Disability, Virtual Reality
and Associated Tech nologies; ICDVRAT (download)Vickers, S.; Istance, H.; Hyrskykari, A.; Ali, N. & Bates, R. (2008) Keeping an Eye on the Game: Eye Gaze Interaction with Massively Multiplayer Online Games and Virtual Communities for Motor Impaired Users. Proceedings of the 7th International Conference on Disability, Virtual Reality and Associated Technologies; ICDVRAT (download) Istance, H.; Hyrskykari, A.; Vickers, S. & Ali, N. (2008) User Performance of Gaze-based Interaction with On-line Virtual Communities. In Proceedings of the 4th Conference on Communication by Gaze Interaction; COGAIN (download) Istance, H.; Bates, R.; Hyrskykari, A. & Vickers, S. (2008) Snap Clutch, a Moded Approach to Solving the Midas Touch Problem. Proceedings of the 2008 Symposium on Eye Tracking Research and Applications; ETRA (download) |
||
| |