dr stephen vickers


svickers@dmu.ac.uk | GH4.52, Centre for Computational Intelligence, Dept of Informatics,
De Montfort University, The Gateway, Leicester, LE1 9BH


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2012

Hyrskykari, A.; Istance, H. & Vickers, S. (2012) Gaze Gestures or Dwell Based Interaction?. Proceedings of the 2012 Symposium on Eye Tracking Research and Applications; ETRA (download)

Istance, H. & Vickers, S. Hyrskykari, A. (2012) The Validity of Using Non-representative Users in Gaze Communication Research. Proceedings of the 2012 Symposium on Eye Tracking Research and Applications; ETRA (download)



2011


Vickers, S. (2011) Eye-gaze Interaction Techniques for Use in Online Games and Environments for Users with Severe Physical Disabilities. PhD Thesis . De Montfort University (download)



2010

Vickers, S.; Istance, H. & Smalley, M. (2010) EyeGuitar: Making Rhythm Based Music Video Games Accessible Using Only Eye Movements. Proceedings of the 2010 International Conference on Advances in Computer Entertainment Technology: ACE '10 (download)

Vickers, S. & Coupland, S. (2010) Soft Computing Head Tracking Interaction for Telerobotic Control. 10th Annual Workshop on Computational Intelligence (UKCI)
(download)

Istance, H. & Hyrskykari, A. & Immonen, L. Mansikkamaa, S. & Vickers, S. (2010) Designing gaze gestures for gaming: an investigation of performance. Proceedings of the 2010 Symposium on Eye Tracking Research and Applications; ETRA
(download)



2009

Bates, R.; Vickers, S. & Istance, H. (2009) Gaze Interaction with Virtual On-Line Communities: Levelling the Playing Field for Disabled Users. Universal Access in the Information Society; UAIS. SpringerLink. 9(3), 261-272 (download)

Istance, H.; Vickers, S. & Hyrskykari, A. (2009) Gaze-based Interaction with Massively Multiplayer On-line Games. CHI EA '09: Proceedings of the 27th International Conference Extended Abstracts on Human Factors in Computing Systems
(download)

Vickers, S.; Istance, H. & Hyrskykari, A. (2009) Selecting Commands in 3D Game Environments by Gaze Gestures. 5th Conference on Communication by Gaze Interaction; COGAIN
(download)

Istance, H.; Hyrskykari, A.; Vickers, S. & Chaves, T. (2009) For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze. Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: INTERACT
(download)



2008

Vickers, S.; Bates, R. & Istance, H. (2008) Gazing into a Second Life: Gaze-Driven Adventures, Control Barriers, and the Need for Disability Privacy in an Online Virtual World. Proceedings of the 7th International Conference on Disability, Virtual Reality and Associated Tech nologies; ICDVRAT (download)

Vickers, S.; Istance, H.; Hyrskykari, A.; Ali, N. & Bates, R. (2008) Keeping an Eye on the Game: Eye Gaze Interaction with Massively Multiplayer Online Games and Virtual Communities for Motor Impaired Users. Proceedings of the 7th International Conference on Disability, Virtual Reality and Associated Technologies; ICDVRAT
(download)

Istance, H.; Hyrskykari, A.; Vickers, S. & Ali, N. (2008) User Performance of Gaze-based Interaction with On-line Virtual Communities. In Proceedings of the 4th Conference on Communication by Gaze Interaction; COGAIN (download)

Istance, H.; Bates, R.; Hyrskykari, A. & Vickers, S. (2008) Snap Clutch, a Moded Approach to Solving the Midas Touch Problem. Proceedings of the 2008 Symposium on Eye Tracking Research and Applications; ETRA (download)